About
Preferred Name: Susi
Pronouns: He/Him
I have been passionate about game development from a really young age. Not just wanting to make games, but thinking about how games are made. How do the character move and speak in time? How does the game know what I want to do? Why do my Pokémon keep losing this Gym Fight?
Originally from an engineering background, I decided to pivot to a Game Design major to feed my curiosity. I now serve as a Technical Designer for my games, translating designs and ideas into implementable details.
I have the most experience with Unity and C# Programming, completing three projects as a Director. However, I’ve come around to Unreal’s Blueprint and general toolset, creating multiple level blockouts and leading a long-term project as Lead Programmer